Using a roblox studio stun and cooldown modulepack
If you're trying to build a combat system that doesn't feel like a clunky mess, picking up a roblox studio stun and cooldown modulepack is probably the best move you can make right now. Let's be real—trying to code a stun system from scratch while also handling debounce timers for twenty different moves is a quick way to give yourself a headache. I've been down that road, and honestly, it usually ends with spaghetti code where players are permanently stuck in a stun state or, even worse, can spam their "Ultimate" move every half a second because a single line of logic failed. ...